Reboot

Animation project executed between October 2015 and early January 2016.

Reboot is a fictive game concept created over the course 14 weeks during the fall of 2015. My role in the project included 3D-modeling, environment animation, level design, camera animation, and administration.
Level design, environment animation.
Texture by Johan Wibrink.
Original Concept by Johan Wibrink.

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